Average Reviews:
(More customer reviews)I have used this in 3 campaigns since I have bought this product. This is versatile and yet completely useful. Seven strongholds has enough semi ready to use pieces that you could place a strong hold into a game with maybe 15 or 20 minutes of prep time from most DM's. This is worth the money.
Click Here to see more reviews about: Seven Strongholds (Penumbra/D20)
Have your players wandered off the beaten path yet again? Didn't have time to map out that castle? Just open Seven Strongholds to find forts, castles, and other well-fortified locations, fully detailed and ready for insertion into your game world.* The Barrows: A concrete bunker allows a determined troop of gnomes to hold at bay the misshapen monsters of the subterranean world, intent on breaking through to the surface.* Castle Briar: An elven warlord protects his living castle from jealous rivals.* Gloom Keep: Under a sunless sky, grim-faced humans protect their senile, maddened deity from the world.* Old Mound Fort: An iron-age ditch-and-rampart fort, refurbished by halfling adventurers, offers a way station for treasure-hungry dungeon explorers.* Steelface Point: An imposing dwarven fortress protects the mouth of a mountain pass from the orcish horde and its war machines.* The Perch: Keen-eyed bird-men zealously guard their domed lair, from which they oppress the area's population of "walkers" - their contemptuous term for flightless humanoids.* Uthront Fort: Ambitious half-orcs occupy a newly-built motte-and-bailey castle as an early stage of their effort to mold the local humanoid raiders into a mighty and unified army.Like all Penumbra products, Seven Strongholds gives you material adaptable to any fantasy campaign, whether it be a published setting or a world of your own creation.
Click here for more information about Seven Strongholds (Penumbra/D20)
0 comments:
Post a Comment